# Asansör

## Bilgilendirme

Bir mekanın içerisine girmek, binanın katları arasında hızlıca geçiş yapmak için asansör sistemini kullanabilirsiniz

***

<figure><img src="/files/DS6thyUukZd7xRzeyW7E" alt="" width="242"><figcaption></figcaption></figure>

{% code title="bb\_elevator" %}

```lua
-- Thanks for using this script! Check out other free scripts by me on CFX FiveM or my Tebex for paid scripts/support: https://angelicxs.tebex.io/

Config = {}

Config.UseESX = false						-- Use ESX Framework
Config.UseQBCore = true					-- Use QBCore Framework (Ignored if Config.UseESX = true)

Config.UseThirdEye = true				-- If true uses third eye.
Config.ThirdEyeName = 'ox_target' 			-- Name of third eye aplication
Config.Use3DText = false                        -- Use 3D text to interact
Config.NHMenu = false						-- Use NH-Context [https://github.com/whooith/nh-context]
Config.QBMenu = true						-- Use QB-Menu (Ignored if Config.NHInput = true) [https://github.com/qbcore-framework/qb-menu]
Config.OXLib = false						-- Use the OX_lib (Ignored if Config.NHInput or Config.QBInput = true) [https://github.com/overextended/ox_lib] !! must add shared_script '@ox_lib/init.lua' and lua54 'yes' to fxmanifest!!
Config.ElevatorWaitTime = 2					-- How many seconds until the player arrives at their floor

Config.Notify = {
	enabled = true,							-- Display hint notification?
	distance = 3.0,							-- Distance from elevator that the hint will show
	message = "Kullanılacak asansörü hedefleyin"	-- Text of the hint notification
}

Config.Elevators = {

	HASTANEASANSOR = {
		{
			coords = vector3(338.63, -583.78, 74.16), heading = 249.38, level = "4.kat", label = "Çatı Katı",
			jobs = {
				["ambulance"] = 0,
				["police"] = 0,
				["sheriff"] = 0,
				["sasp"] = 0,
			}
		},
		{
			coords = vector3(327.61, -569.64, 48.21), heading = 155.88, level = "1. kat", label = "Hastaların bulunduğu yer",
		},
		{
			coords = vector3(316.22, -578.32, 43.28), heading = 154.14, level = "Zemin kat", label = "Hastane çıkışının bulunduğu yer",
		},
	},

	LSPDASANSOR = {
		{
			coords = vector3(466.88, -976.74, 25.47), heading = 176.6, level = "-1. kat", label = "Garajın bulunduğu yer",
		},
		{
			coords = vector3(464.42, -976.05, 30.72), heading = 87.79, level = "Zemin kat", label = "Giriş katı",
		},
		{
			coords = vector3(464.52, -976.13, 35.06), heading = 94.63, level = "1. kat", label = "Özel odaların bulunduğu yer",
		},
		{
			coords = vector3(464.57, -976.12, 39.42), heading = 87.33, level = "2. kat", label = "Toplantı odalarının bulunduğu yer",
		},
		{
			coords = vector3(467.24, -977.44, 43.7), heading = 178.82, level = "3. kat", label = "Çatı Katı",
		},		
	},

	SHERIFFASANSOR = {
		{
			coords = vector3(-450.16, 6010.33, 27.58), heading = 226.64, level = "-1. kat", label = "Hücrelerin bulunduğu yer",
		},
		{
			coords = vector3(-450.16, 6010.46, 32.29), heading = 222.56, level = "Zemin kat", label = "Giriş katı",
		},
		{
			coords = vector3(-449.37, 6009.08, 37.0), heading = 221.51, level = "1. kat", label = "Teçhizat ve özel odaların bulunduğu yer",
		},		
	},	

}

```

{% endcode %}


---

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