Odunculuk
Last updated
Last updated
Config = Config or {}
Config.Job = true -- False = Job is not required / True = Job is required
Config.JobName = 'lumberjack'
Config.UseBlips = true -- True / false option for toggling farm blips
Config.Timeout = 20 * (60 * 1000) -- 20 minutes
-- Blips
LumberDepo = {
targetZone = vector3(1167.73, -1347.27, 33.92), -- qb-target vector
targetHeading = 273.47, -- qb-target box zone
coords = vector4(1167.73, -1347.27, 33.92, 273.47), -- Move Location (Ped and blip)
SetBlipSprite = 85, -- Blip Icon (https://docs.fivem.net/docs/game-references/blips/)
SetBlipDisplay = 6, -- Blip Behavior (https://docs.fivem.net/natives/?_0x9029B2F3DA924928)
SetBlipScale = 0.85, -- Blip Size
SetBlipColour = 5, -- Blip Color
BlipLabel = "Kereste Garajı", -- Blip Label
minZ = 31.92, -- Max Z
maxZ = 35.92, -- Max Z
Vehicle = 'tiptruck', -- Job Vehicle
VehicleCoords = vector4(1162.27, -1318.55, 34.74, 173.91), -- Job Vehcile Coords
}
LumberProcessor = {
targetZone = vector3(-552.34, 5348.47, 74.74),
targetHeading = 69.18,
coords = vector4(-552.34, 5348.47, 73.80, 69.18),
SetBlipSprite = 365,
SetBlipDisplay = 6,
SetBlipScale = 1.15,
SetBlipColour = 64,
BlipLabel = "Kereste İşleyici",
minZ = 73.26,
maxZ = 75.26,
}