Odunculuk

Rehber


Config

lumberjack
Config = Config or {}
Config.Job = true                                                  -- False = Job is not required / True = Job is required
Config.JobName = 'lumberjack'
Config.UseBlips = true                                              -- True / false option for toggling farm blips
Config.Timeout = 20 * (60 * 1000)                                   -- 20 minutes


-- Blips
LumberDepo = {
    targetZone = vector3(1167.73, -1347.27, 33.92),                 -- qb-target vector
    targetHeading = 273.47,                                         -- qb-target box zone
    coords = vector4(1167.73, -1347.27, 33.92, 273.47),             -- Move Location (Ped and blip)
    SetBlipSprite = 85,                                             -- Blip Icon (https://docs.fivem.net/docs/game-references/blips/)
    SetBlipDisplay = 6,                                             -- Blip Behavior (https://docs.fivem.net/natives/?_0x9029B2F3DA924928)
    SetBlipScale = 0.85,                                            -- Blip Size
    SetBlipColour = 5,                                              -- Blip Color
    BlipLabel = "Kereste Garajı",                                      -- Blip Label
    minZ = 31.92,                                                   -- Max Z
    maxZ = 35.92,                                                   -- Max Z
    Vehicle = 'tiptruck',                                           -- Job Vehicle
    VehicleCoords = vector4(1162.27, -1318.55, 34.74, 173.91),      -- Job Vehcile Coords
}
LumberProcessor = {
    targetZone = vector3(-552.34, 5348.47, 74.74),
    targetHeading = 69.18,
    coords = vector4(-552.34, 5348.47, 73.80, 69.18),
    SetBlipSprite = 365,
    SetBlipDisplay = 6,
    SetBlipScale = 1.15,
    SetBlipColour = 64,
    BlipLabel = "Kereste İşleyici",
    minZ = 73.26,
    maxZ = 75.26,
}

Last updated