Silah Geliştirme
Last updated
Last updated
Silah geliştirme sistemi oyuncuların elde ettikleri silahları güçlendirmelerini sağlar, bu güçlendirme hasar artışı ve geri tepme azaltma olarak silahın metasına işleniyor. Silahın gelişmemiş hali Standart olarak gözükür. Toplamda 4 seviye mevcut, Yaygın, Nadir, Destansı, Efsanevi. Her bir seviye için silahı bir önceki seviyeye kadar geliştirmeniz gerekiyor.
Config = {}
Config.WeaponUpgradePoints = {
[1] = {pedModel = "csb_ramp_mex", coords = vector4(1967.14, 4634.16, 41.1, 36.62)},
[2] = {pedModel = "csb_ramp_mex", coords = vector4(1218.59, 1848.89, 78.97, 222.33)}
}
Config.WhitelistWeapons = {
[`weapon_combatpistol`] = true,
[`weapon_heavypistol`] = true,
[`weapon_microsmg`] = true,
[`weapon_machinepistol`] = true,
[`weapon_assaultrifle`] = true,
[`weapon_aks74`] = true,
[`weapon_gusenberg`] = true,
[`weapon_mossberg`] = true,
}
Config.UpgradeItems = {
[1] = {
[`weapon_heavypistol`] = {
{name = "plastic", label = "Plastik", amount = 200},
{name = "metalscrap", label = "Metal Hurda", amount = 200},
{name = "copper", label = "Bakır", amount = 200},
{name = "aluminum", label = "Alüminyum", amount = 200},
{name = "iron", label = "Demir", amount = 200},
{name = "steel", label = "Çelik", amount = 200},
{name = "rubber", label = "Lastik", amount = 50},
{name = "glass", label = "Cam", amount = 200},
},
[`weapon_combatpistol`] = {
{name = "plastic", label = "Plastik", amount = 200},
{name = "metalscrap", label = "Metal Hurda", amount = 200},
{name = "copper", label = "Bakır", amount = 200},
{name = "aluminum", label = "Alüminyum", amount = 200},
{name = "iron", label = "Demir", amount = 200},
{name = "steel", label = "Çelik", amount = 200},
{name = "rubber", label = "Lastik", amount = 50},
{name = "glass", label = "Cam", amount = 200},
},
[`weapon_microsmg`] = {
{name = "plastic", label = "Plastik", amount = 300},
{name = "metalscrap", label = "Metal Hurda", amount = 300},
{name = "copper", label = "Bakır", amount = 300},
{name = "aluminum", label = "Alüminyum", amount = 300},
{name = "iron", label = "Demir", amount = 300},
{name = "steel", label = "Çelik", amount = 300},
{name = "rubber", label = "Lastik", amount = 100},
{name = "glass", label = "Cam", amount = 300},
},
[`weapon_machinepistol`] = {
{name = "plastic", label = "Plastik", amount = 300},
{name = "metalscrap", label = "Metal Hurda", amount = 300},
{name = "copper", label = "Bakır", amount = 300},
{name = "aluminum", label = "Alüminyum", amount = 300},
{name = "iron", label = "Demir", amount = 300},
{name = "steel", label = "Çelik", amount = 300},
{name = "rubber", label = "Lastik", amount = 100},
{name = "glass", label = "Cam", amount = 300},
},
[`weapon_assaultrifle`] = {
{name = "plastic", label = "Plastik", amount = 400},
{name = "metalscrap", label = "Metal Hurda", amount = 400},
{name = "copper", label = "Bakır", amount = 400},
{name = "aluminum", label = "Alüminyum", amount = 400},
{name = "iron", label = "Demir", amount = 400},
{name = "steel", label = "Çelik", amount = 400},
{name = "rubber", label = "Lastik", amount = 100},
{name = "glass", label = "Cam", amount = 400},
},
[`weapon_aks74`] = {
{name = "plastic", label = "Plastik", amount = 400},
{name = "metalscrap", label = "Metal Hurda", amount = 400},
{name = "copper", label = "Bakır", amount = 400},
{name = "aluminum", label = "Alüminyum", amount = 400},
{name = "iron", label = "Demir", amount = 400},
{name = "steel", label = "Çelik", amount = 400},
{name = "rubber", label = "Lastik", amount = 100},
{name = "glass", label = "Cam", amount = 400},
},
[`weapon_gusenberg`] = {
{name = "plastic", label = "Plastik", amount = 400},
{name = "metalscrap", label = "Metal Hurda", amount = 400},
{name = "copper", label = "Bakır", amount = 400},
{name = "aluminum", label = "Alüminyum", amount = 400},
{name = "iron", label = "Demir", amount = 400},
{name = "steel", label = "Çelik", amount = 400},
{name = "rubber", label = "Lastik", amount = 100},
{name = "glass", label = "Cam", amount = 400},
},
[`weapon_mossberg`] = {
{name = "plastic", label = "Plastik", amount = 400},
{name = "metalscrap", label = "Metal Hurda", amount = 400},
{name = "copper", label = "Bakır", amount = 400},
{name = "aluminum", label = "Alüminyum", amount = 400},
{name = "iron", label = "Demir", amount = 400},
{name = "steel", label = "Çelik", amount = 400},
{name = "rubber", label = "Lastik", amount = 100},
{name = "glass", label = "Cam", amount = 400},
},
},
[2] = {
[`weapon_heavypistol`] = {
{name = "plastic", label = "Plastik", amount = 400},
{name = "metalscrap", label = "Metal Hurda", amount = 400},
{name = "copper", label = "Bakır", amount = 400},
{name = "aluminum", label = "Alüminyum", amount = 400},
{name = "iron", label = "Demir", amount = 400},
{name = "steel", label = "Çelik", amount = 400},
{name = "rubber", label = "Lastik", amount = 100},
{name = "glass", label = "Cam", amount = 400},
},
[`weapon_combatpistol`] = {
{name = "plastic", label = "Plastik", amount = 400},
{name = "metalscrap", label = "Metal Hurda", amount = 400},
{name = "copper", label = "Bakır", amount = 400},
{name = "aluminum", label = "Alüminyum", amount = 400},
{name = "iron", label = "Demir", amount = 400},
{name = "steel", label = "Çelik", amount = 400},
{name = "rubber", label = "Lastik", amount = 100},
{name = "glass", label = "Cam", amount = 400},
},
[`weapon_microsmg`] = {
{name = "plastic", label = "Plastik", amount = 600},
{name = "metalscrap", label = "Metal Hurda", amount = 600},
{name = "copper", label = "Bakır", amount = 600},
{name = "aluminum", label = "Alüminyum", amount = 600},
{name = "iron", label = "Demir", amount = 600},
{name = "steel", label = "Çelik", amount = 600},
{name = "rubber", label = "Lastik", amount = 150},
{name = "glass", label = "Cam", amount = 600},
},
[`weapon_machinepistol`] = {
{name = "plastic", label = "Plastik", amount = 600},
{name = "metalscrap", label = "Metal Hurda", amount = 600},
{name = "copper", label = "Bakır", amount = 600},
{name = "aluminum", label = "Alüminyum", amount = 600},
{name = "iron", label = "Demir", amount = 600},
{name = "steel", label = "Çelik", amount = 600},
{name = "rubber", label = "Lastik", amount = 150},
{name = "glass", label = "Cam", amount = 600},
},
[`weapon_assaultrifle`] = {
{name = "plastic", label = "Plastik", amount = 800},
{name = "metalscrap", label = "Metal Hurda", amount = 800},
{name = "copper", label = "Bakır", amount = 800},
{name = "aluminum", label = "Alüminyum", amount = 800},
{name = "iron", label = "Demir", amount = 800},
{name = "steel", label = "Çelik", amount = 800},
{name = "rubber", label = "Lastik", amount = 200},
{name = "glass", label = "Cam", amount = 800},
},
[`weapon_aks74`] = {
{name = "plastic", label = "Plastik", amount = 800},
{name = "metalscrap", label = "Metal Hurda", amount = 800},
{name = "copper", label = "Bakır", amount = 800},
{name = "aluminum", label = "Alüminyum", amount = 800},
{name = "iron", label = "Demir", amount = 800},
{name = "steel", label = "Çelik", amount = 800},
{name = "rubber", label = "Lastik", amount = 200},
{name = "glass", label = "Cam", amount = 800},
},
[`weapon_gusenberg`] = {
{name = "plastic", label = "Plastik", amount = 800},
{name = "metalscrap", label = "Metal Hurda", amount = 800},
{name = "copper", label = "Bakır", amount = 800},
{name = "aluminum", label = "Alüminyum", amount = 800},
{name = "iron", label = "Demir", amount = 800},
{name = "steel", label = "Çelik", amount = 800},
{name = "rubber", label = "Lastik", amount = 200},
{name = "glass", label = "Cam", amount = 800},
},
[`weapon_mossberg`] = {
{name = "plastic", label = "Plastik", amount = 800},
{name = "metalscrap", label = "Metal Hurda", amount = 800},
{name = "copper", label = "Bakır", amount = 800},
{name = "aluminum", label = "Alüminyum", amount = 800},
{name = "iron", label = "Demir", amount = 800},
{name = "steel", label = "Çelik", amount = 800},
{name = "rubber", label = "Lastik", amount = 200},
{name = "glass", label = "Cam", amount = 800},
},
},
[3] = {
[`weapon_heavypistol`] = {
{name = "plastic", label = "Plastik", amount = 800},
{name = "metalscrap", label = "Metal Hurda", amount = 800},
{name = "copper", label = "Bakır", amount = 800},
{name = "aluminum", label = "Alüminyum", amount = 800},
{name = "iron", label = "Demir", amount = 800},
{name = "steel", label = "Çelik", amount = 800},
{name = "rubber", label = "Lastik", amount = 200},
{name = "glass", label = "Cam", amount = 800},
},
[`weapon_combatpistol`] = {
{name = "plastic", label = "Plastik", amount = 800},
{name = "metalscrap", label = "Metal Hurda", amount = 800},
{name = "copper", label = "Bakır", amount = 800},
{name = "aluminum", label = "Alüminyum", amount = 800},
{name = "iron", label = "Demir", amount = 800},
{name = "steel", label = "Çelik", amount = 800},
{name = "rubber", label = "Lastik", amount = 200},
{name = "glass", label = "Cam", amount = 800},
},
[`weapon_microsmg`] = {
{name = "plastic", label = "Plastik", amount = 1200},
{name = "metalscrap", label = "Metal Hurda", amount = 1200},
{name = "copper", label = "Bakır", amount = 1200},
{name = "aluminum", label = "Alüminyum", amount = 1200},
{name = "iron", label = "Demir", amount = 1200},
{name = "steel", label = "Çelik", amount = 1200},
{name = "rubber", label = "Lastik", amount = 250},
{name = "glass", label = "Cam", amount = 1200},
},
[`weapon_machinepistol`] = {
{name = "plastic", label = "Plastik", amount = 1200},
{name = "metalscrap", label = "Metal Hurda", amount = 1200},
{name = "copper", label = "Bakır", amount = 1200},
{name = "aluminum", label = "Alüminyum", amount = 1200},
{name = "iron", label = "Demir", amount = 1200},
{name = "steel", label = "Çelik", amount = 1200},
{name = "rubber", label = "Lastik", amount = 250},
{name = "glass", label = "Cam", amount = 1200},
},
[`weapon_assaultrifle`] = {
{name = "plastic", label = "Plastik", amount = 1600},
{name = "metalscrap", label = "Metal Hurda", amount = 1600},
{name = "copper", label = "Bakır", amount = 1600},
{name = "aluminum", label = "Alüminyum", amount = 1600},
{name = "iron", label = "Demir", amount = 1600},
{name = "steel", label = "Çelik", amount = 1600},
{name = "rubber", label = "Lastik", amount = 300},
{name = "glass", label = "Cam", amount = 1600},
},
[`weapon_aks74`] = {
{name = "plastic", label = "Plastik", amount = 1600},
{name = "metalscrap", label = "Metal Hurda", amount = 1600},
{name = "copper", label = "Bakır", amount = 1600},
{name = "aluminum", label = "Alüminyum", amount = 1600},
{name = "iron", label = "Demir", amount = 1600},
{name = "steel", label = "Çelik", amount = 1600},
{name = "rubber", label = "Lastik", amount = 300},
{name = "glass", label = "Cam", amount = 1600},
},
[`weapon_gusenberg`] = {
{name = "plastic", label = "Plastik", amount = 1600},
{name = "metalscrap", label = "Metal Hurda", amount = 1600},
{name = "copper", label = "Bakır", amount = 1600},
{name = "aluminum", label = "Alüminyum", amount = 1600},
{name = "iron", label = "Demir", amount = 1600},
{name = "steel", label = "Çelik", amount = 1600},
{name = "rubber", label = "Lastik", amount = 300},
{name = "glass", label = "Cam", amount = 1600},
},
[`weapon_mossberg`] = {
{name = "plastic", label = "Plastik", amount = 1600},
{name = "metalscrap", label = "Metal Hurda", amount = 1600},
{name = "copper", label = "Bakır", amount = 1600},
{name = "aluminum", label = "Alüminyum", amount = 1600},
{name = "iron", label = "Demir", amount = 1600},
{name = "steel", label = "Çelik", amount = 1600},
{name = "rubber", label = "Lastik", amount = 300},
{name = "glass", label = "Cam", amount = 1600},
},
},
[4] = {
[`weapon_heavypistol`] = {
{name = "plastic", label = "Plastik", amount = 1600},
{name = "metalscrap", label = "Metal Hurda", amount = 1600},
{name = "copper", label = "Bakır", amount = 1600},
{name = "aluminum", label = "Alüminyum", amount = 1600},
{name = "iron", label = "Demir", amount = 1600},
{name = "steel", label = "Çelik", amount = 1600},
{name = "rubber", label = "Lastik", amount = 300},
{name = "glass", label = "Cam", amount = 1600},
},
[`weapon_combatpistol`] = {
{name = "plastic", label = "Plastik", amount = 1600},
{name = "metalscrap", label = "Metal Hurda", amount = 1600},
{name = "copper", label = "Bakır", amount = 1600},
{name = "aluminum", label = "Alüminyum", amount = 1600},
{name = "iron", label = "Demir", amount = 1600},
{name = "steel", label = "Çelik", amount = 1600},
{name = "rubber", label = "Lastik", amount = 300},
{name = "glass", label = "Cam", amount = 1600},
},
[`weapon_microsmg`] = {
{name = "plastic", label = "Plastik", amount = 2400},
{name = "metalscrap", label = "Metal Hurda", amount = 2400},
{name = "copper", label = "Bakır", amount = 2400},
{name = "aluminum", label = "Alüminyum", amount = 2400},
{name = "iron", label = "Demir", amount = 2400},
{name = "steel", label = "Çelik", amount = 2400},
{name = "rubber", label = "Lastik", amount = 400},
{name = "glass", label = "Cam", amount = 2400},
},
[`weapon_machinepistol`] = {
{name = "plastic", label = "Plastik", amount = 2400},
{name = "metalscrap", label = "Metal Hurda", amount = 2400},
{name = "copper", label = "Bakır", amount = 2400},
{name = "aluminum", label = "Alüminyum", amount = 2400},
{name = "iron", label = "Demir", amount = 2400},
{name = "steel", label = "Çelik", amount = 2400},
{name = "rubber", label = "Lastik", amount = 400},
{name = "glass", label = "Cam", amount = 2400},
},
[`weapon_assaultrifle`] = {
{name = "plastic", label = "Plastik", amount = 3200},
{name = "metalscrap", label = "Metal Hurda", amount = 3200},
{name = "copper", label = "Bakır", amount = 3200},
{name = "aluminum", label = "Alüminyum", amount = 3200},
{name = "iron", label = "Demir", amount = 3200},
{name = "steel", label = "Çelik", amount = 3200},
{name = "rubber", label = "Lastik", amount = 500},
{name = "glass", label = "Cam", amount = 3200},
},
[`weapon_aks74`] = {
{name = "plastic", label = "Plastik", amount = 3200},
{name = "metalscrap", label = "Metal Hurda", amount = 3200},
{name = "copper", label = "Bakır", amount = 3200},
{name = "aluminum", label = "Alüminyum", amount = 3200},
{name = "iron", label = "Demir", amount = 3200},
{name = "steel", label = "Çelik", amount = 3200},
{name = "rubber", label = "Lastik", amount = 500},
{name = "glass", label = "Cam", amount = 3200},
},
[`weapon_gusenberg`] = {
{name = "plastic", label = "Plastik", amount = 3200},
{name = "metalscrap", label = "Metal Hurda", amount = 3200},
{name = "copper", label = "Bakır", amount = 3200},
{name = "aluminum", label = "Alüminyum", amount = 3200},
{name = "iron", label = "Demir", amount = 3200},
{name = "steel", label = "Çelik", amount = 3200},
{name = "rubber", label = "Lastik", amount = 500},
{name = "glass", label = "Cam", amount = 3200},
},
[`weapon_mossberg`] = {
{name = "plastic", label = "Plastik", amount = 3200},
{name = "metalscrap", label = "Metal Hurda", amount = 3200},
{name = "copper", label = "Bakır", amount = 3200},
{name = "aluminum", label = "Alüminyum", amount = 3200},
{name = "iron", label = "Demir", amount = 3200},
{name = "steel", label = "Çelik", amount = 3200},
{name = "rubber", label = "Lastik", amount = 500},
{name = "glass", label = "Cam", amount = 3200},
},
},
}