Silah Geliştirme

Bilgilendirme

Silah geliştirme sistemi oyuncuların elde ettikleri silahları güçlendirmelerini sağlar, bu güçlendirme hasar artışı ve geri tepme azaltma olarak silahın metasına işleniyor. Silahın gelişmemiş hali Standart olarak gözükür. Toplamda 4 seviye mevcut, Yaygın, Nadir, Destansı, Efsanevi. Her bir seviye için silahı bir önceki seviyeye kadar geliştirmeniz gerekiyor.


blessed_weaponsystem
Config = {}

Config.WeaponUpgradePoints = {
    [1] = {pedModel = "csb_ramp_mex", coords = vector4(1967.14, 4634.16, 41.1, 36.62)},
    [2] = {pedModel = "csb_ramp_mex", coords = vector4(1218.59, 1848.89, 78.97, 222.33)}
}

Config.WhitelistWeapons = {
    [`weapon_combatpistol`] = true,
    [`weapon_heavypistol`] = true,
    [`weapon_microsmg`] = true,
    [`weapon_machinepistol`] = true,
    [`weapon_assaultrifle`] = true,
    [`weapon_aks74`] = true,
    [`weapon_gusenberg`] = true,
    [`weapon_mossberg`] = true,
}

Config.UpgradeItems = {
    [1] = {
        [`weapon_heavypistol`] = {
            {name = "plastic", label = "Plastik", amount = 200},
            {name = "metalscrap", label = "Metal Hurda", amount = 200},
            {name = "copper", label = "Bakır", amount = 200},
            {name = "aluminum", label = "Alüminyum", amount = 200},
            {name = "iron", label = "Demir", amount = 200},
            {name = "steel", label = "Çelik", amount = 200},
            {name = "rubber", label = "Lastik", amount = 50},
            {name = "glass", label = "Cam", amount = 200},
        },
        [`weapon_combatpistol`] = {
            {name = "plastic", label = "Plastik", amount = 200},
            {name = "metalscrap", label = "Metal Hurda", amount = 200},
            {name = "copper", label = "Bakır", amount = 200},
            {name = "aluminum", label = "Alüminyum", amount = 200},
            {name = "iron", label = "Demir", amount = 200},
            {name = "steel", label = "Çelik", amount = 200},
            {name = "rubber", label = "Lastik", amount = 50},
            {name = "glass", label = "Cam", amount = 200},
        },
        [`weapon_microsmg`] = {
            {name = "plastic", label = "Plastik", amount = 300},
            {name = "metalscrap", label = "Metal Hurda", amount = 300},
            {name = "copper", label = "Bakır", amount = 300},
            {name = "aluminum", label = "Alüminyum", amount = 300},
            {name = "iron", label = "Demir", amount = 300},
            {name = "steel", label = "Çelik", amount = 300},
            {name = "rubber", label = "Lastik", amount = 100},
            {name = "glass", label = "Cam", amount = 300},
        },
        [`weapon_machinepistol`] = {
            {name = "plastic", label = "Plastik", amount = 300},
            {name = "metalscrap", label = "Metal Hurda", amount = 300},
            {name = "copper", label = "Bakır", amount = 300},
            {name = "aluminum", label = "Alüminyum", amount = 300},
            {name = "iron", label = "Demir", amount = 300},
            {name = "steel", label = "Çelik", amount = 300},
            {name = "rubber", label = "Lastik", amount = 100},
            {name = "glass", label = "Cam", amount = 300},
        },
        [`weapon_assaultrifle`] = {
            {name = "plastic", label = "Plastik", amount = 400},
            {name = "metalscrap", label = "Metal Hurda", amount = 400},
            {name = "copper", label = "Bakır", amount = 400},
            {name = "aluminum", label = "Alüminyum", amount = 400},
            {name = "iron", label = "Demir", amount = 400},
            {name = "steel", label = "Çelik", amount = 400},
            {name = "rubber", label = "Lastik", amount = 100},
            {name = "glass", label = "Cam", amount = 400},
        },
        [`weapon_aks74`] = {
            {name = "plastic", label = "Plastik", amount = 400},
            {name = "metalscrap", label = "Metal Hurda", amount = 400},
            {name = "copper", label = "Bakır", amount = 400},
            {name = "aluminum", label = "Alüminyum", amount = 400},
            {name = "iron", label = "Demir", amount = 400},
            {name = "steel", label = "Çelik", amount = 400},
            {name = "rubber", label = "Lastik", amount = 100},
            {name = "glass", label = "Cam", amount = 400},
        },
        [`weapon_gusenberg`] = {
            {name = "plastic", label = "Plastik", amount = 400},
            {name = "metalscrap", label = "Metal Hurda", amount = 400},
            {name = "copper", label = "Bakır", amount = 400},
            {name = "aluminum", label = "Alüminyum", amount = 400},
            {name = "iron", label = "Demir", amount = 400},
            {name = "steel", label = "Çelik", amount = 400},
            {name = "rubber", label = "Lastik", amount = 100},
            {name = "glass", label = "Cam", amount = 400},
        },
        [`weapon_mossberg`] = {
            {name = "plastic", label = "Plastik", amount = 400},
            {name = "metalscrap", label = "Metal Hurda", amount = 400},
            {name = "copper", label = "Bakır", amount = 400},
            {name = "aluminum", label = "Alüminyum", amount = 400},
            {name = "iron", label = "Demir", amount = 400},
            {name = "steel", label = "Çelik", amount = 400},
            {name = "rubber", label = "Lastik", amount = 100},
            {name = "glass", label = "Cam", amount = 400},
        },		
    },
    [2] = {
        [`weapon_heavypistol`] = {
            {name = "plastic", label = "Plastik", amount = 400},
            {name = "metalscrap", label = "Metal Hurda", amount = 400},
            {name = "copper", label = "Bakır", amount = 400},
            {name = "aluminum", label = "Alüminyum", amount = 400},
            {name = "iron", label = "Demir", amount = 400},
            {name = "steel", label = "Çelik", amount = 400},
            {name = "rubber", label = "Lastik", amount = 100},
            {name = "glass", label = "Cam", amount = 400},
        },
        [`weapon_combatpistol`] = {
            {name = "plastic", label = "Plastik", amount = 400},
            {name = "metalscrap", label = "Metal Hurda", amount = 400},
            {name = "copper", label = "Bakır", amount = 400},
            {name = "aluminum", label = "Alüminyum", amount = 400},
            {name = "iron", label = "Demir", amount = 400},
            {name = "steel", label = "Çelik", amount = 400},
            {name = "rubber", label = "Lastik", amount = 100},
            {name = "glass", label = "Cam", amount = 400},
        },
        [`weapon_microsmg`] = {
            {name = "plastic", label = "Plastik", amount = 600},
            {name = "metalscrap", label = "Metal Hurda", amount = 600},
            {name = "copper", label = "Bakır", amount = 600},
            {name = "aluminum", label = "Alüminyum", amount = 600},
            {name = "iron", label = "Demir", amount = 600},
            {name = "steel", label = "Çelik", amount = 600},
            {name = "rubber", label = "Lastik", amount = 150},
            {name = "glass", label = "Cam", amount = 600},
        },
        [`weapon_machinepistol`] = {
            {name = "plastic", label = "Plastik", amount = 600},
            {name = "metalscrap", label = "Metal Hurda", amount = 600},
            {name = "copper", label = "Bakır", amount = 600},
            {name = "aluminum", label = "Alüminyum", amount = 600},
            {name = "iron", label = "Demir", amount = 600},
            {name = "steel", label = "Çelik", amount = 600},
            {name = "rubber", label = "Lastik", amount = 150},
            {name = "glass", label = "Cam", amount = 600},
        },
        [`weapon_assaultrifle`] = {
            {name = "plastic", label = "Plastik", amount = 800},
            {name = "metalscrap", label = "Metal Hurda", amount = 800},
            {name = "copper", label = "Bakır", amount = 800},
            {name = "aluminum", label = "Alüminyum", amount = 800},
            {name = "iron", label = "Demir", amount = 800},
            {name = "steel", label = "Çelik", amount = 800},
            {name = "rubber", label = "Lastik", amount = 200},
            {name = "glass", label = "Cam", amount = 800},
        },
        [`weapon_aks74`] = {
            {name = "plastic", label = "Plastik", amount = 800},
            {name = "metalscrap", label = "Metal Hurda", amount = 800},
            {name = "copper", label = "Bakır", amount = 800},
            {name = "aluminum", label = "Alüminyum", amount = 800},
            {name = "iron", label = "Demir", amount = 800},
            {name = "steel", label = "Çelik", amount = 800},
            {name = "rubber", label = "Lastik", amount = 200},
            {name = "glass", label = "Cam", amount = 800},
        },
        [`weapon_gusenberg`] = {
            {name = "plastic", label = "Plastik", amount = 800},
            {name = "metalscrap", label = "Metal Hurda", amount = 800},
            {name = "copper", label = "Bakır", amount = 800},
            {name = "aluminum", label = "Alüminyum", amount = 800},
            {name = "iron", label = "Demir", amount = 800},
            {name = "steel", label = "Çelik", amount = 800},
            {name = "rubber", label = "Lastik", amount = 200},
            {name = "glass", label = "Cam", amount = 800},
        },
        [`weapon_mossberg`] = {
            {name = "plastic", label = "Plastik", amount = 800},
            {name = "metalscrap", label = "Metal Hurda", amount = 800},
            {name = "copper", label = "Bakır", amount = 800},
            {name = "aluminum", label = "Alüminyum", amount = 800},
            {name = "iron", label = "Demir", amount = 800},
            {name = "steel", label = "Çelik", amount = 800},
            {name = "rubber", label = "Lastik", amount = 200},
            {name = "glass", label = "Cam", amount = 800},
        },		
    },
    [3] = {
        [`weapon_heavypistol`] = {
            {name = "plastic", label = "Plastik", amount = 800},
            {name = "metalscrap", label = "Metal Hurda", amount = 800},
            {name = "copper", label = "Bakır", amount = 800},
            {name = "aluminum", label = "Alüminyum", amount = 800},
            {name = "iron", label = "Demir", amount = 800},
            {name = "steel", label = "Çelik", amount = 800},
            {name = "rubber", label = "Lastik", amount = 200},
            {name = "glass", label = "Cam", amount = 800},
        },
        [`weapon_combatpistol`] = {
            {name = "plastic", label = "Plastik", amount = 800},
            {name = "metalscrap", label = "Metal Hurda", amount = 800},
            {name = "copper", label = "Bakır", amount = 800},
            {name = "aluminum", label = "Alüminyum", amount = 800},
            {name = "iron", label = "Demir", amount = 800},
            {name = "steel", label = "Çelik", amount = 800},
            {name = "rubber", label = "Lastik", amount = 200},
            {name = "glass", label = "Cam", amount = 800},
        },
        [`weapon_microsmg`] = {
            {name = "plastic", label = "Plastik", amount = 1200},
            {name = "metalscrap", label = "Metal Hurda", amount = 1200},
            {name = "copper", label = "Bakır", amount = 1200},
            {name = "aluminum", label = "Alüminyum", amount = 1200},
            {name = "iron", label = "Demir", amount = 1200},
            {name = "steel", label = "Çelik", amount = 1200},
            {name = "rubber", label = "Lastik", amount = 250},
            {name = "glass", label = "Cam", amount = 1200},
        },
        [`weapon_machinepistol`] = {
            {name = "plastic", label = "Plastik", amount = 1200},
            {name = "metalscrap", label = "Metal Hurda", amount = 1200},
            {name = "copper", label = "Bakır", amount = 1200},
            {name = "aluminum", label = "Alüminyum", amount = 1200},
            {name = "iron", label = "Demir", amount = 1200},
            {name = "steel", label = "Çelik", amount = 1200},
            {name = "rubber", label = "Lastik", amount = 250},
            {name = "glass", label = "Cam", amount = 1200},
        },
        [`weapon_assaultrifle`] = {
            {name = "plastic", label = "Plastik", amount = 1600},
            {name = "metalscrap", label = "Metal Hurda", amount = 1600},
            {name = "copper", label = "Bakır", amount = 1600},
            {name = "aluminum", label = "Alüminyum", amount = 1600},
            {name = "iron", label = "Demir", amount = 1600},
            {name = "steel", label = "Çelik", amount = 1600},
            {name = "rubber", label = "Lastik", amount = 300},
            {name = "glass", label = "Cam", amount = 1600},
        },
        [`weapon_aks74`] = {
            {name = "plastic", label = "Plastik", amount = 1600},
            {name = "metalscrap", label = "Metal Hurda", amount = 1600},
            {name = "copper", label = "Bakır", amount = 1600},
            {name = "aluminum", label = "Alüminyum", amount = 1600},
            {name = "iron", label = "Demir", amount = 1600},
            {name = "steel", label = "Çelik", amount = 1600},
            {name = "rubber", label = "Lastik", amount = 300},
            {name = "glass", label = "Cam", amount = 1600},
        },
        [`weapon_gusenberg`] = {
            {name = "plastic", label = "Plastik", amount = 1600},
            {name = "metalscrap", label = "Metal Hurda", amount = 1600},
            {name = "copper", label = "Bakır", amount = 1600},
            {name = "aluminum", label = "Alüminyum", amount = 1600},
            {name = "iron", label = "Demir", amount = 1600},
            {name = "steel", label = "Çelik", amount = 1600},
            {name = "rubber", label = "Lastik", amount = 300},
            {name = "glass", label = "Cam", amount = 1600},
        },
        [`weapon_mossberg`] = {
            {name = "plastic", label = "Plastik", amount = 1600},
            {name = "metalscrap", label = "Metal Hurda", amount = 1600},
            {name = "copper", label = "Bakır", amount = 1600},
            {name = "aluminum", label = "Alüminyum", amount = 1600},
            {name = "iron", label = "Demir", amount = 1600},
            {name = "steel", label = "Çelik", amount = 1600},
            {name = "rubber", label = "Lastik", amount = 300},
            {name = "glass", label = "Cam", amount = 1600},
        },	
    },
    [4] = {
        [`weapon_heavypistol`] = {
            {name = "plastic", label = "Plastik", amount = 1600},
            {name = "metalscrap", label = "Metal Hurda", amount = 1600},
            {name = "copper", label = "Bakır", amount = 1600},
            {name = "aluminum", label = "Alüminyum", amount = 1600},
            {name = "iron", label = "Demir", amount = 1600},
            {name = "steel", label = "Çelik", amount = 1600},
            {name = "rubber", label = "Lastik", amount = 300},
            {name = "glass", label = "Cam", amount = 1600},
        },
        [`weapon_combatpistol`] = {
            {name = "plastic", label = "Plastik", amount = 1600},
            {name = "metalscrap", label = "Metal Hurda", amount = 1600},
            {name = "copper", label = "Bakır", amount = 1600},
            {name = "aluminum", label = "Alüminyum", amount = 1600},
            {name = "iron", label = "Demir", amount = 1600},
            {name = "steel", label = "Çelik", amount = 1600},
            {name = "rubber", label = "Lastik", amount = 300},
            {name = "glass", label = "Cam", amount = 1600},
        },
        [`weapon_microsmg`] = {
            {name = "plastic", label = "Plastik", amount = 2400},
            {name = "metalscrap", label = "Metal Hurda", amount = 2400},
            {name = "copper", label = "Bakır", amount = 2400},
            {name = "aluminum", label = "Alüminyum", amount = 2400},
            {name = "iron", label = "Demir", amount = 2400},
            {name = "steel", label = "Çelik", amount = 2400},
            {name = "rubber", label = "Lastik", amount = 400},
            {name = "glass", label = "Cam", amount = 2400},
        },
        [`weapon_machinepistol`] = {
            {name = "plastic", label = "Plastik", amount = 2400},
            {name = "metalscrap", label = "Metal Hurda", amount = 2400},
            {name = "copper", label = "Bakır", amount = 2400},
            {name = "aluminum", label = "Alüminyum", amount = 2400},
            {name = "iron", label = "Demir", amount = 2400},
            {name = "steel", label = "Çelik", amount = 2400},
            {name = "rubber", label = "Lastik", amount = 400},
            {name = "glass", label = "Cam", amount = 2400},
        },
        [`weapon_assaultrifle`] = {
            {name = "plastic", label = "Plastik", amount = 3200},
            {name = "metalscrap", label = "Metal Hurda", amount = 3200},
            {name = "copper", label = "Bakır", amount = 3200},
            {name = "aluminum", label = "Alüminyum", amount = 3200},
            {name = "iron", label = "Demir", amount = 3200},
            {name = "steel", label = "Çelik", amount = 3200},
            {name = "rubber", label = "Lastik", amount = 500},
            {name = "glass", label = "Cam", amount = 3200},
        },
        [`weapon_aks74`] = {
            {name = "plastic", label = "Plastik", amount = 3200},
            {name = "metalscrap", label = "Metal Hurda", amount = 3200},
            {name = "copper", label = "Bakır", amount = 3200},
            {name = "aluminum", label = "Alüminyum", amount = 3200},
            {name = "iron", label = "Demir", amount = 3200},
            {name = "steel", label = "Çelik", amount = 3200},
            {name = "rubber", label = "Lastik", amount = 500},
            {name = "glass", label = "Cam", amount = 3200},
        },
        [`weapon_gusenberg`] = {
            {name = "plastic", label = "Plastik", amount = 3200},
            {name = "metalscrap", label = "Metal Hurda", amount = 3200},
            {name = "copper", label = "Bakır", amount = 3200},
            {name = "aluminum", label = "Alüminyum", amount = 3200},
            {name = "iron", label = "Demir", amount = 3200},
            {name = "steel", label = "Çelik", amount = 3200},
            {name = "rubber", label = "Lastik", amount = 500},
            {name = "glass", label = "Cam", amount = 3200},
        },
        [`weapon_mossberg`] = {
            {name = "plastic", label = "Plastik", amount = 3200},
            {name = "metalscrap", label = "Metal Hurda", amount = 3200},
            {name = "copper", label = "Bakır", amount = 3200},
            {name = "aluminum", label = "Alüminyum", amount = 3200},
            {name = "iron", label = "Demir", amount = 3200},
            {name = "steel", label = "Çelik", amount = 3200},
            {name = "rubber", label = "Lastik", amount = 500},
            {name = "glass", label = "Cam", amount = 3200},
        },		
    },
}

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